It's less suitable for other 3D development. LWJGL (Lightweight Java Game Library) is a is a library for making games in Java with 2D and 3D graphics, and it also supports sound (OpenAL), and provides many useful features for games development.It's less used than some of the other solutions. Java3D is an object oriented extensions to Java that is easier to use then JOGL and has the advantage of being supported by the Java community.If you happen to be familiar with OpenGL already, or need very low level functionality, this is your best choice. It does allow you to maximize your performance at the cost of a big increase in development time. Using it involves learning to program in OpenGL, which is no small undertaking. JOGL is a very thin wrapper for OpenGL written in Java. There are a number of options you have when writing 3D apps in Java.
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